Monday, 29 July 2013

The CryEngine Sandbox Folder Structure



1. The Bin folders contain executables used to run the game. The number refers to OS bit size. 64 bit OS users should use bin64.

2. The engine folder contains those files that are related to the game engine eg shaders.

3. The Game folder contains .pak files which are compressed archives containing all of the files that make up the game environment including animations, assets, sounds, particles and textures. These .pak files can be extracted and the files contained within can be edited.

4. Config or .cfg files are used to setup the cryEngine SDK configuration on load. Of note are system.cfg which is the default location for config settings and user.cfg which can contain cvars that will be loaded on opening the editor.

5. The dump and log files contained in the sdk folder can be used for debugging in case of errors.


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