Monday, 12 August 2013

Week 3 Lecture Reflection

As a landscape architect it is very interesting to link the works of people like Capability Brown to the digital landscape. The idea of 'constructing' a landscape as being a kind of virtual unreality was very resonant.

Texture Applied to Island


Second Island






Custom Terrain Texture

The texture I developed was a sedimentary eroded rock texture with a reddish hue, suitable for the canyon-like landscape of my second island.


Week 02 Lecture Reflection

The idea of extreme realism in full cgi as shown in Alex Roman's work is very interesting to me personally. Within a decade its likely that this level of detail will be achievable for a much wider range of applications. I hope to be pushing this boundary in the field of landscape architecture.

Framing Views / The Picturesque




 



Humphry Repton
This image tries to capture the drawing of the eye up the river/path to an elevated focal point.

 







JMW Turner
 The layering of fore, middle and background elements across the page.

JMW Turner
The vertical dominance of the lighthouse drawing the eye up.





William Gilpin
The conditions at the edge of a form and its sharp return.